Made in Enschede.
20.MAY.16
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Game & Level Design, Voice Acting, Programming, & Polish:
JOSH VAN ASTEN
Sound Design, Documentation:
BASSAM MASARWA
Lead Artist, Environmental Art:
JENNIFER VAN DEN BRAND
Hangar & Aeroplane models:
ARNO KRUINING
UI Art, Grand Zeppelin model:
ILIYA PETKOV
Lead Programmer, Physics, AI:
DOMINICK MEELS
01 GAMEPLAY RECORDING 'RAW'
A game about the sky.
A duel with a massive foe.
A fight for the skylands.
The Grand Zeppelin bears its terrible shadow across the peaceful villages of your home. Strap in and take to the skies to defeat this colossal menace in your attack bi-plane!
Destroy components around the Grand Zeppelin, collect the scrap, and make it back to your hangar in order to upgrade your weapons to destroy even tougher tiers of the Zeppelin's defences.
Watch out though! You'll be constantly pursued by fighter planes launched from the Zeppelin in its defence.