Made in Enschede.
Programming, Game Design:
JOSH VAN ASTEN
Made under the theme “rituals”, Blazetemple sees you trying to bring about the end of a dark ritual that has laid a curse upon your jungle home.
In order to destroy that darkness, you must collect a number of dark amulets and transport them to the burning temple that rumbles quietly in the centre of your jungle, where they can be cast into the fire in order to be purified.
Unbeknownst to you, the amulets possess a will of their own and quickly begin to possess those who dare handle them: imbuing their victims with a dark power.